Save time and effort with pre-made presets, providing you with a list of ready-to-use settings that can instantly transform your scene and serve as a starting point for further customization.
Experience unparalleled speed and efficiency with real-time rendering, ensuring smooth performance during both editing and playback of your projects in Blender.
Use keyframes to effortlessly animate each feature, giving you the ability to bring your scenes to life with a dynamic and captivating atmosphere and light tailored to your specific needs.
User-friendly interface, allowing even beginners to create stunning visuals with ease. Simply adjust the settings, and watch your scene transform.
allowing even beginners to create stunning visuals with ease. Simply adjust the settings, and watch your scene transform.
This product seamlessly integrates with both Eevee and Cycles render engines, ensuring compatibility and consistent results across your favorite rendering platforms.
based on photometric measurements for sun and sky luminance.
is built in our addon
PSAPhysical Starlight |
HDRIHigh dynamic |
|
---|---|---|
Filesize |
Lightweight. Addon itself - 600kb install file. Each preset less than 1MB |
Large files for each HDRI up to 4GB |
Animation |
Animate each parameter in keyframes |
HDRIs are static |
Artistic freedom |
Limitless configuration possibilities to build any world you imagine |
Limited to the captured HDRI file |
Ease of use |
One-click presets |
Setup with 2 nodes |
Dynamic interaction |
For every parameter |
HDRIs are static |
Fast Workflow |
intuitively tunable parameters for specific lighting conditions |
Significantly longer prototyping for specific lighting conditions |
Our team of developers are constantly improving our addons to expand capabilities and ensure support for latest Blender releases. Release notes
Our team and vibrant Discord community will help you with any difficulties along side your journey. Join our Discord
Sun |
We Calculate the Sun disk based on Temperature of the sun (in Kelvins), overall energy emitted (in W/m2sr) and limb darkening factor. Then the light gets scattered through the atmosphere, giving the sun a warmer tone. In order to see shadows in Eevee, we add a sun object and run the same scattering calculation we do for the atmosphere shader. |
Binary Sun |
Due to popular demand, we added a secondary sun disk. It uses the same properties as the primary sun, but it does only cast shadows in Cycles. |
Atmosphere |
In PSA, we use an analytic approach to calculate the air mass volume of the atmosphere. The transmitted light then passes through the volume and is scattered based on the user-defined scattering coefficient. Our solution is very efficient even for real-time use. |
Stars |
We have two-star coverage options - procedural and texture based. Procedural stars offer a pixel-perfect and fast approach to simulate a convincing star field. Stars also scatter through the atmosphere, so stars near the horizon appear warmer. |
Clouds |
There are two cloud coverage options - procedural and textured-based. Both are projected on a sphere at a user-defined altitude. Lighting is calculated procedurally for both options and interacts with sunlight. |
Ground plane |
There is an option to enable and disable a procedural ground plane. Users can define the offset of the ground which moves the viewer to a higher altitude. A large enough altitude will place you in space. Ground plane interacts with the atmosphere and sunlight. |
Basic |
Studio |
Enterprise |
|
---|---|---|---|
Users |
1 | 7 | Custom |
Free updates |
|||
New features |
|||
10 Presets |
|||
Discord community |
|||
GPL license
All artworks made using our addon belong to you and can be used for commercial purposes. No need for attribution. Read more about GPL license
|
|||
Dedicated support |
|||
Early access |
|||
Prioritized feature and bug requests |
|||
Prioritized support |
|||
Select your plan30 day refund policy Feel free to contact us in case you have questions. |
BasicOne time payment $70.00
|
StudioOne time payment $350.00
|
EnterpriseCustom pricing |
25% during Summer Sale |
One time payment
One time payment
Same as Basic plus
Custom pricing
Same as Studio plus
The complexity of the atmosphere |
We float through and breathe the atmosphere, we see it every day and we take it for granted. Most of us don't even care to understand why the sky looks like it does. We just naturally can look at the photo of the sky and tell that it feels like a cold winter morning, hot summer evening, dusk, or dawn. |
How is this different from other solutions? |
As an artist you don’t want to feel limited by software, so PSA offers you unlimited customization possibilities. It is not tied only to Earth’s atmosphere like other analytical sky models (Preethan, Hosek-Wilkie, or Nishita), but lets you make even alien landscapes in a binary star system. Lighting is procedurally calculated based on real-world physics, therefore even your craziest input values will offer physically correct lighting. And the crazy thing - all of it is calculated in real-time, so it works in Eevee just as well as Cycles. |
Why procedural skies? |
Procedural skies are more common in the games industry, and there the industry has developed way past the static HDRIs, skyboxes, or skydomes. |
Awesome time (and money) saver! |
We have been using it for a few projects and this tool has already saved us many hours of work and hundreds if not thousands of euros on HDRi probes. |